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  1. KuBaN

    Blocking an Option in Adv. Melee

    Must not have read the initial post thoroughly, as this has NOTHING to do with the current block, does not affect it, modify it, or anything of the such. One of the reasons I proposed this is because in the series they didn't just dodge all day, they blocked as well. I can't just say, "Hey...
  2. KuBaN

    Blocking an Option in Adv. Melee

    To catch that Strong punch or kick, which would stop their subsequent combination and allow you a counter-attack. Which is why I said that a few things needed to be toyed with for optimum effect (ex: both medium and strong having % chance to stop the subsequent attack, and whether or not...
  3. KuBaN

    Blocking an Option in Adv. Melee

    because that causes spam, and if you can block and have other positive effects from it, then what would be the point of dodge? I'm trying to pose a balanced alternative, not a replacement.
  4. KuBaN

    Blocking an Option in Adv. Melee

    Well then he must not have read the post very well because I'm talking about after the prepunch sequence, while in Advanced Melee mode.
  5. KuBaN

    Blocking an Option in Adv. Melee

    You mean thrown as in launched if it's the last hit?
  6. KuBaN

    Beam melee idea

    but at least you will have that time to move/tele out of the way, whereas now you don't have the time to do anything. pulling out of this one
  7. KuBaN

    Beam melee idea

    My belligerence is only in reprisal to what I interpretted as yours. Defamating is most definitely not a word, but I don't give a damn about ruining your reputation, since I'm not "out to get you". To me it seemed as though you were mocking the players, if you weren't I retract my statement...
  8. KuBaN

    Important Sugestions!

    Or if you set it to Medium, it will change it to high (for me at least). Just don't go back in and hit apply.
  9. KuBaN

    Beam melee idea

    He can move, or aim his beam at the opponent, while we, are locked in battle, thrown back, and must reorient, and check every possible angle. No, I'm reading it, and I'm not trying to rail-road a change through ESF because I got mad from dying because all I was doing was advance meleeing and...
  10. KuBaN

    Blocking an Option in Adv. Melee

    Some type of block function for advanced melee could be implemented. Just a quick elaboration: --Holding the block button will toggle Block, releasing it will disable it (indicated by something, a "B" above the arrows maybe?), and while holding you input the correct direction as you would...
  11. KuBaN

    Re: Adv. Melee - 4 Minor but Effective Suggestions

    the what bar?
  12. KuBaN

    Beam melee idea

    A lot of people after finishing advanced melee intend on continuing the fight, and rush after them. They aren't thinking, "Oh, I'd better watch my back for the next cheap-ass with a fully charged beam just waiting to take a cheap-shot," they're focusing on the target they just pummeled. Since...
  13. KuBaN

    Re: Adv. Melee - 4 Minor but Effective Suggestions

    I thought that's what they were talking about... but yeah, exactly what he said. cept I wouldn't use the Lords name in vain, just my preference :laff:
  14. KuBaN

    Beam melee idea

    Hib: It happens instantaneously. There's always at least one man just waiting for that melee battle to end with a fully charged beam of various sorts to launch at you the split second you're done w/ the battle. It's not something you can react to, even if you were aware of it.
  15. KuBaN

    Beam melee idea

    Yes... and they WAIT for the kickback, and then fire at you. We're talking about other onlookers, not the guy you were fighting.
  16. KuBaN

    Re: Adv. Melee - 4 Minor but Effective Suggestions

    Unless you have a good reason supporting, "sux" I would prefer if you just didn't comment on it at all ;).
  17. KuBaN

    turbo?

    In 2 of the posts I've read of his (out of the current three) his response has basically been, "Well you just need to play better (like me) instead of suggesting a change." Not bashing you, I just found it a bit humorous :laff: Perhaps then turbo should be changed to a more true "pump-ki"...
  18. KuBaN

    Melee > Ki attacks?

    Melee is supposed to be the dominant weapon. Didn'tcha watch the series? Ki attacks were used sparingly, especially as finishing moves, as they take up a lot of energy (and add to the fanfare). Of course now more than ever people will be spamming melee, as it's new and improved, and friggin...
  19. KuBaN

    Beam melee idea

    Same thing after you get thrown into a wall. I launch someone, and the traitorous sound of "FINAL FLASH" robs me of MY fighting dignity! Or you could just make both combatants invincible for maybe .75 seconds after ending an adv. melee battle or being thrown.
  20. KuBaN

    Re: Adv. Melee - 4 Minor but Effective Suggestions

    Wow, surprised you haven't shut this section of the forum down for at least a week prior to 1.2's release. You guys sure are brave. The melee system is friggin incredible. I find myself punching and kicking more than sleeping these days. Amazing what a handful of geniuses can do, and...
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