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    Do YOU Belive in Ghosts?

    I believe in ghosts, kinda, maybe.... Theres one in my house, I was talking to my mom around like, 1am, and she told me that everyone that came to our house basically "felt" this woman's presence, in various places in the house, and, I have too O_o. But, my mom told me that this wasn't an...
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    Please Add Android 17

    Seeing as 17 & 18 are practically identical, its pointless. The only difference is between them (and quite obviously) is 18 is a chick android, and has a longer role in the Dbz series -_- Instead of 17, go for Android 16. 16 Is stronger then 17 & 18, ontop of that, he actually HAS signature...
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    Long Time No Post

    I was just using that as an example. It just the base of the gun (dark grey portion) looks dull. But, what do I know? I'm not a skinner or a texture artist, I was just giving my point of view *shrugs*
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    Long Time No Post

    Looks great, but the very dark grey looks dull. Theres no detail =/ If there is detail, its quite hard to see. Try and define it a little more, maybe with white border, making it look like the paint chipped away, or something *shrugs*
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    Pistol Handgun

    How the hell do you get that many poly's for the handle? Were you modeling blind or just have no idea what you're doing? Ohwell, the overall shape is good so far. I did a crappy draw over -Where the trigger guard connects with the handle, the inside area should match up with the...
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    Son Goku WIP

    The Goku model is nice, arms are rather dull to look at, and the forearms are short, and the neck is too big, and too cylindrish. Offtopic : Your style is similar to NeDs? The only think that may be similar is Poly-By-Poly method, otherwise your model looks in no way similar to NeDs models...
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    Marine for Hold-Out

    Roshko. He also admitted he made it in Milkshape 3D, so any tuts in Max, Lightwave, Maya, etc are discluded for Milkshape 3D =/
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    Marine for Hold-Out

    Ouch Kama, ouch. You just stabbed me :( I started modeling with ms3d in 2001, stopped early 2003, started up again early 2004. :( I haven't gotten into the business, I still have all my work. And I've recently started working with Maya o_O Learning to skinmap in it too. I took a blow in your...
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    Hail to the king, baby

    When I saw the thread title, I thought it was gonna be about Duke Nukem. When I saw the post itself, I thought "Holy hell, a movie!" And when I clicked it, I was vastly dissappointed :( Ohwell, trying to milk another franchise even more? =/ I never really watched any of the Freddy movies...
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    ssj3 goku

    The skin is ugly, what the hell is up with the arms? especially the shoulders? looks retarded, and stretched. The abs don't even look apart of the skin. Overall, the skin looks like a hack and slash job, painful for the eyes.
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    Mecha Knuckles

    Actually, the polycount is the tris -_- I just exported it and put it into ms3d just to see. It is 1800 (well, 1792 now) Completed - RAWR!
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    Mecha Knuckles

    *shrugs* I guess I should post this. Anyway, I've been twiddling with other modeling programs, and have found maya usable O_o So...after doing only a portion of a tutorial of a head, I decided to give Maya a try on a model I've been meaning to do for awhile O_o There is no poly limit...
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    SA2 ESF Pack -WIP-

    Nice skin. But I still can't get over how thin the torso and head is. Don't you see anything wrong with the head on a side view? It looks like he fell off a building and slammed into the concrete face first, Just try scaling it outward a little (along with the torso) It just looks wrong. =/
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    SA2 ESF Pack -WIP-

    O_O Cool another Sonic freak. Anywho, I think you should grab the entire model, and scale it on teh z axis (scaling it and making it bigger on a side viewport) Because it looks like he was squished flat. Slightly offtopic, what made you decide to put Knuckles on Piccolo? O_o I put my...
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    Gotenks WIP

    The head looks a bit bigger then it should (granted, gotenks' head is huge) The waist also looks wrong, can't put my finger on it....and te pants aren't baggy enough(also too small) Looks good otherwise. You guys won't get a wire frame, kreshi doesn't like too :o
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    Team 666

    Chouji's cheeks need to be fatter, and his arms are too skinny O_o
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    SSJ4 Gogeta WIP

    Heh, Kreshi's in the same boat as me ^^; Well, its more of a yacht, because no way in hell a little boat can support an ego I have O_O Anyway, you should let one of them skin it Kreshi, even if its just a practice in max, it can be a practice for them aswell. And, I'll have to agree with...
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    I R Making Kid Buu

    His torso is too fat also. Though, this might be due to the short/fat legs, either way, he does look like a midget squatting
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    BRass Knuckles the Echinda

    Wow, those pics are awesome. The crescent on the skin is the way I put it on the map, I goofed. And, I never could tell if the crescent went all the way around, or just up to the shoulder area, now I know. The skin, blah, its my 2nd attempt in Photoshop, so it doesn't matter to me. The...
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    KH2 Unknown

    Big boobs. Change the background, can't see much of the model. Other then that, it looks really good. Though, it needs to be skinnier around the waste, and, ofcourse, it needs legs O_o
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