or is it me?
when i start esf alpha2.0 ....i REcompiled all th code...and i used the files of alpha 2.0...to test how the code works.
well i got an error called
"could not link client.dll function HUD_PostRunCmd"
i looked in my settings....cuz i thought i compiled it the wrong...
does this attack works...if yes how?? if you hit someone it turns to cookie and the you get his powers or something????
i have a question can a tester or team member make a movie about how this attack works/looks???
i would like to see/hear that...thanks
how to code a powerstruggle
2 beams (rockets) fly against each other and then thay have to struggle...but how can i ake that..i tried a few thing but didnt work like i wanted it :O
[EDIT]
1 more question..i know this shoulnt be that hard....how can i let a beam sticket to a model when...
thanks for helping ill try that :)
more suggestions....(if this wont help :D)
BTW...t might fixed it :D
i changed this:
else if (FStrEq(pcmd, "startfly" ) )
{
if (GetClassPtr((CBasePlayer *)pev)->IsFlying)
{
ALERT ( at_console, "Damn gravity! \n" )...
no thay arnt...in the other topics he made i have translated what thay said...im dutch 2 so i can read and translate...it was NOT about you :)
majin PEACE
people read the topic of the irc....
Beta 1 - not far so wait a little longer....that will release it soon enough thay do what thay promise :D (and i know that :()
first of all i wanna say to harSens good job with making this game...
second..im a HL coder i started 5 months ago and my test mod is pretty good from now....i made my own menus with a little help of forums...but now there is something i wanna add to my mod...thats Flying!!!
i tried a...
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