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  1. December Man

    SSJ2/Majin Vegeta Ideas

    It's Ultimate Sacrifice. But I wasn't talking about that. Read Ravendusts thread about Vegetas New Attacks. And no. He's no "crazy mofo(?)". I'd blow myself up too :p if I had killed so many innocent people and tried to repay that to my friends and family by keeping them safe and getting rid of...
  2. December Man

    IM new with an idea

    What about USSJ?!
  3. December Man

    SSJ2/Majin Vegeta Ideas

    Better give him that Final Bang Ravedust suggested or somethin'.
  4. December Man

    1.2.3 > 1.3 patch suggestion

    Well, it WOULD be nice, but I think 1.3 is going to have too much changes to make a patch for 1.2.3. But if it is going to be released, it will weigh 80mb or so, so I don't think it's reasonable to make it.
  5. December Man

    The way Renzoku Should Be

    Renzokus balls should explode in midair after a few seconds. Remember Vegeta fighting Frieza. That's what I mean.
  6. December Man

    Lightning effect

    That would be nice. This may be a little offtopic, but I think that standing on ground and charging a powerful attack should make the rocks fly like during powering up.
  7. December Man

    Teh Tennis Ball Map

    For the first time I have to agree with Rocky here. It WOULD be incredibly boring.
  8. December Man

    Tien Development

    :laff: :laff: :laff: Chaoztu a sticky grenade? LoL. Give Tien a Chaotzu launcher! ;D Buddy him with Yamcha. Give Yamcha Rogafufuken and his Homing Ball or whatever that is what he used.
  9. December Man

    Tien Development

    So, you guys are working on Tien. Well, it'll be fun to play with him :p Here's something to make ya laugh: http://www.newgrounds.com/portal/view.php?id=178601 If you like Tien you probably won't like this movie. Is that OK!?
  10. December Man

    I've Suggested 1 year ago, maybe now...

    Heh, nice dream! :laff: I like the "dust while turbo" idea, and shooting generic beams while swooping. They also should be able to shoot Ki blasts(while swooping).
  11. December Man

    Gallitgun Changes

    Remove that aura, give him a double strong GG, triple strong FF, 500 speed and 10x the muscles. That should do it. O_O :S :fight: ;) :D
  12. December Man

    Vegeta transformations

    The problemo is, that Trunks is clearly a melee character and he gets a USSJ. And that's hell of a slow man. Only raw power and Trunks hasn't got strong beams. So if USSJ sucks in melee, than what Trunks will do? Shoot Burning Attack? Or Finishing Buster all over the place?
  13. December Man

    Easy Installation

    Installation expiring?! WTF?!
  14. December Man

    Gallitgun Changes

    If you mean ONLY Gokus', than it's OK. Better yet, I think it's a compromise of some sort.
  15. December Man

    Some ideas, probably already told :P

    Hm. Well, thats why I said it would be just the first time after respawn, not at EVERY trans. I know people use it as a method of protection-see EVM. I just wanted to compromise things. For those who hate transkilling and for those who love(?) it. BTW: I have been reading these forums for a...
  16. December Man

    ESF1.3 New Beam Struggel System.. idear ?

    Yes, you stated it loud and clear :] Yes, it should be like this. But I don't know if it's possible, because if it is, they would put it earlier; that's what I think. But maybe I'm wrong.
  17. December Man

    Powering underpowered characters

    To you everyone's perfect as is, because if there were tweaked, they would overthrow Freeza... :p
  18. December Man

    explotion rate

    I downloaded some addon made by Blackraven which changes the explosions in 1.2 to bubbles like in 1.1. Look at ESF World.
  19. December Man

    Powering underpowered characters

    Oh. Now THAT'S something unusual...
  20. December Man

    Some ideas, probably already told :P

    #1 I have played EVM 2.0 for some time now and I have to say that it gets boring after a while. Why? Because having higher PL after each transformation is not enough. So I thought about it and came out with this idea: every time(or almost :P) you transform to another level, you get a new attack...
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