I want wen 1 thing get destroyed, other thing automatic get destroyed too
The Thread name says all: I want wen 1 thing get destroyed, other thing automatic get destroyed too
How can i do it?
I want that wen 1 func_breakable entity get destroyed, 1 env_model get destroyed too. How can i do it?
:S Hey Someone help me!
When i i'll compile my map get that error:
[Reading texlights from 'C: \Arquivos de programas\Batch Compiler\tools\lights.rad']
[1 texlights parsed from 'C: \Arquivos de programas\Batch Compiler\tools\lights.rad']
2878 faces
Create Patches : 35002 base patches
0...
Hey someone can tell me how can i put "solid" models?? I put some Trees with env_models entity and i can walk trought the tree.
Thx ppl!
And how can i choice the sky image??
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.