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  1. [SSj]~Piccolo

    Charging up

    When you are charging up, there are small stones floating up from the ground (which look marvellous, by the way). When you stop charging, these fall down to the ground again and after a short period of time they disappear. Now here's my idea: Since it looks kind of cheap if they all just...
  2. [SSj]~Piccolo

    Perfect Transformation

    If you are transformed to stage 1 (mostly SSj1), the transformation-time-bar shows the pl needed to perfectly transform. The problem about this is, that it is full at 5 000 000 (example SSj), but if you descend to normal, you only have 2 500 000 left and cannot transform perfectly yet. So I...
  3. [SSj]~Piccolo

    Being "pushed"

    If you are in a PS and you get hit by an energy attack, you get pushed a little bit, which makes your PSing beam have an ugly sharp angle. I think your position should be fixed if you are in a PS so this cannot happen.
  4. [SSj]~Piccolo

    PL-gain by blocking

    Since you gain pl with everything that is exhausting (for a char in the shows), I think you should also gain some pl if you win a BS (as defender). What do you think?
  5. [SSj]~Piccolo

    Beams exploding

    I think it would make the game more realistic if a very strong character could do more damage with a beam. This could work like this: If a strong char (let's say pl = 10 000 000) hits a weaker char (about 1 000 000) with a beam the beam should not explode, but go on flying and pushing the weak...
  6. [SSj]~Piccolo

    Swoop

    I think you should only be able to swoop towards the enemy you have locked on, since it is quite disturbing that you can use swoop to get somewhere very quickly, while others can't because they (for example) don't see somebody to lock on. (Another solution for this would be to enable swoop in...
  7. [SSj]~Piccolo

    Activating Turbo

    I think it should be possible to activate turbo while charging an attack, since I don't see any reason why you should not be able to do so and it would be very useful. And since you can charge attacks in turbo, you can DEactivate turbo while charging and you can activate turbo while PS/BSing, it...
  8. [SSj]~Piccolo

    PL-adapted KI Blasts

    I think the KI-Blasts should become stronger at higher powerlevels (just like all the other attacks do). If a ten million pl player shoots a blast at a one million pl guy, he should not be able to just swat it away... There need to be Blast-Blockstruggles! This would be more realistic, more...
  9. [SSj]~Piccolo

    Special Beam Cannon

    I know this has been suggested lots of times, but it still isn't changed. I think - and as far as I know this was already decided - that the SBC should not be explosive (and it should not be reflectable either. If blocked it should just disappear. Would me more like the shows...)
  10. [SSj]~Piccolo

    Blocking Explosions

    I think you should take no (or at least less) damage from an explosion if you are blocking and looking towards it. Otherwise there is no possibility to avoid damage from someone who detonates his beam directly in front of you.
  11. [SSj]~Piccolo

    New way of Kaioken

    Since everyone seems to wait for kaioken to come, maybe it could be done the following way: It is a transformation of its own. It is accessable at about 1 000 000 pl and has massive KI-drain (and some health drain aswell). Transformation time should be minimal, so that you can transform...
  12. [SSj]~Piccolo

    Regeneration for everyone

    I think everyone should have minimal passive regeneration. To make it like in the shows, it could be the weaker the nearer you come to death (so "superficial injuries" heal quite quickly). The only problem about this: We'll have to think about something different for Piccolo and Cell ;)
  13. [SSj]~Piccolo

    Being hit during PS

    If you are hit by an energy attack while you are PSing, it happens that you stop flying and fall to the ground. That's stupid. Following solution-possibilities: 1) You keep flying when in a PS, no matter what happens 2) If you stop flying in a PS because you are hit, the PS stops and your...
  14. [SSj]~Piccolo

    Flashing

    Everytime I am playing on certain maps such as esf_rosat, everything is flashing. The same problem appears on esf_riverside if I am underwater. If you can't imagine what I mean: (and now you have to imagine that every moment the blue/grey surface is somewhere else. I'm getting a headache...
  15. [SSj]~Piccolo

    Buu-Model

    Certainly it's not a bug, but just a bad-looking animation, but still it could be fixed: If you are Buu and you keep turning around (I think it only appears when turning left, but I'm not sure right now), his ass comes through the cape. Doesn't look good, you know...
  16. [SSj]~Piccolo

    Buu's Candy-Attack

    It's very annoying that you have to click some option everytime you transform someone into candy. I got two solutions for this: 1 (very simple): Add some hotkeys to these options (for example "1 - Donut; 2 - Chocolate...) 2 (better): Make it three different attacks which autmatically...
  17. [SSj]~Piccolo

    Regeneration

    I know, this has already been suggested during Beta 1, but since it was not implemented in Beta 1.1, I thought it would be useful to mention it once again: Piccolo and Cell must have regeneration just like Buu too!
  18. [SSj]~Piccolo

    News about old Bug

    Some people already complained about that bug in BSing with bots (where the bot is defending) when the PS is exactly balanced, the bot falls down from his position and nothing happens. Someone said that you could only type "kill" into console to end it. I tried changing character and this is the...
  19. [SSj]~Piccolo

    Donating Life

    I think it should be possible to give some of your HP to someone else (like Goku did to Freezer). This would enable some new tactics in teammode. Example: Someone is injured and has just about 20 HP left. He could donate most of them and them do some kamikaze-attack. This would make the game a...
  20. [SSj]~Piccolo

    Piccolo's Transformation

    I know this has been suggested really very very often, but still I think it should be payed attention. Piccolo's transformation is kind of stupid at the moment. I think - and everybody else who has suggested this already thinks so too - that Piccolo stage 1 should be with cape and during the...
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