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    ESF:source,made by a thrid party?

    Yep, then i wouldn't have spent all those money for all comp upgrades. I would be happy then :P. PS. POP1 and tetris rocks :P
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    What do u think about that :?

    From halflife2.net FAQ
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    gotenks for 1.3

    Ravendust it all seems good to me but isn't cosmic halo equal to galactica donut? If yes than: Normal>>hp: 100; Starting PL: 790 000;multipiler(obviously-sayian) x2 ; Speed: 205 SSJ>>hp: 120; Trans PL: 1 790 000;x2; Speed: 275 SSJ3>>hp: 160; Trans PL: 2 890 000;x2.1(?)(on his final should be...
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    Ginyu Animation Preview

    If all animations in 1.3 are going to be so smooth than my jaw will be lying on the floor ... Ginyu animation looks as good as in series(imo) 8-) AWESOME!
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    weird problem

    gr8 but i started this thread hoping that some1 knows how to get rid of this prob :-/
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    weird problem

    ay0 I've got a little prob. When i start a game on maps like esf_cellarenabX than i got VERY few fps(circa 4). I've noticed that during time when i play on this maps the screenshots are taken every frame(in esf folder i got plenty of bmp files :-/)... I'm not using any scripts so i don't...
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    Add Goten!!!

    I think that better than both of them(trunks, goten) it'll be better to put gotenks.. Which has minimum 2 trans(ssj, ssj3) and 2 characteristic attacks(gold ring[thing he used on buu in time chamber] and kamikadze ghosts)
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    Ginyu's body switch

    That's kinda funny ^_^
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    Ginyu's body switch

    I think that's the best idea. No additional animations would be needed - only basic anim for switch body :-P
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    ussj like the the books?

    Imo Trunks USSj in ESF should be much stronger and faster than SSj... But certainly he should be a bit slower than SSj2 ( 5 -10 units slower maybe less?) and have the same PL. It would fit the show(less but who cares :-P) and be more balanced in game..
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