looks much better...but remove that single hair in the middle. it looks like a fork this way.
@Enix: work on the shading (face). cuz right now the nose has most shading which is wrong cuz it should be the brightest part of the face. so make it brighter or add shading at the cheeks.......
looks much better...but remove that single hair in the middle. it looks like a fork this way.
@Enix: work on the shading (face). cuz right now the nose has most shading which is wrong cuz it should be the brightest part of the face. so make it brighter or add shading at the cheeks.......
ah...i can imagine. i wouldn't have ever made a thread like that myself. but now that sumone started why not join the game ;) . nono serious. i just wanted u to know...still ur decision.
btw:
:yes: :yes: :yes: :yes: :yes: for the vegeta skin man :)
i dunno if showster means that...and i don't wanna offend anyone. but it is a cheap excuse that u can't change the head just cuz it's animated yet....everyone who knows a lil tiny bit about modeling should also know that it would be even possible to easily make a new head and still use the old...
@kong: k. as i said...i'll try to fix the armor.
@Nightcrawler: the whole skin is still work in progress dude
;)
@sum who critted that:
THE HEAD-NECK-CONNECTION IS THAT HARD EDGED CUZ THE HEAD HAS A SEPERATE SKINMAP SO I CAN PUT MORE DETAIL IN IT (THX ALOT NUTTZY :) ) . BUT I'LL TRY...
exactly!!!
@Cold Steel: i know it's a bit bright. but note that those pics are made with self-illumination enabled. ingame it'll look much darker. i'll post a half-life model-viewer pic soon to show u. if it's still too dark then just tell me.
@kong: i'll try to fix that. but they're...
@EVIL_GOKU: well dude. i followed the best buu ref on the net (i think) as good as i could. so if u don't like it, it must be ur personal taste. well and that fact makes ur post pointless. there might be the possibility that u'd like to demotivate or insult me...but well i don't care. but i care...
i started skinning my buu model myself. THE ARMOR IS ONLY BASECLOURED YET (just to avoid pointless crits on it... ;) ). i'm workin on the back and the arms at the mo......
pics:
sweet man vewy sweet!!! :yes:
as for the triceps: buu actually hasn't one. just make the back of the arm straight...it looks like u got a second biceps on the back of each arm. and the head is a bit too big.
other than that it's great...especially the pants
that's weird!!!!! O_o
and i like it.
if u told me why those guys are in the bullets i could tell sumthin about them or their posture.
and 2 lil crits. the part of the arm with the biceps (don't kno the word) looks too long in comparison to the other part. and feet look to high. that's...
the iris is a placeholder i wanna make real ones. and yeah i actually planned more of those folds. and sure i'll blur them...he looks almost old now :p . just playin around to find the ultimate look ;) .
k...i reworked the face (and will go on with the rest). i finally could defeat my lazyness and let my fingers off burn'n'dodge. i did the new face with the brush...
-i made more realistic eyes and those "folds" on the forehead as sumone wanted...
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DITO bolteh!!!!!
@threadstarter:
k. i'll make it even easier:
!!!!CLICK HERE!!!!
click tutorials. now u got all the steps u need to make a char model listed on the left side. it even explaines how to assign in ms3d.
GO THERE!!!!!
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