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  1. N

    A few graphical improvements.

    Overall, the ESF team did an amazing job with the graphical improvements that have already been implemented into the game. However, I think a couple additions would greatly enhance the overall feel of the game. My main complaint is the size of the explosions. For major beam attacks such...
  2. N

    Make beam size correspond with PL

    I don't think it makes sense for a SSJ3 Goku, powering up a Kamehameha wave as high as he can has a beam size of: ( ) ^ that big on my screen. I think it should partially based on PL--or perhaps put in a way for players to "overcharge" their beams (though making it take forever).
  3. N

    Beam Suggestion and more

    My suggestion is to redo the current sprites/related gfx of the beams to make it more like the beams in the show. I would do this myself to show you all my idea but I think the size of the beam is somewhat coded in (Correct me if I'm wrong). Also, Vegeta's Renzoku (spelling?)--the explosion...
  4. N

    Little help with MS3D...

    Ok, I edited the Gohan that comes with ESF as a default, I added a little bit of hair to make it look more evened out.. I edited it in 3dsmax, then exported it as a .3ds then imported it into MS3D. I tried instantly exporting it as a .smd, but it said it found vertices that havent' been...
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