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  1. H

    importing a model into ms3d...

    ok ty... you moderators here are very nice... (sarcasm back to you)
  2. H

    importing a model into ms3d...

    i will ofc make my own animation. it should be a parody video of ESF. therefor i need it's animations. animations of my own will be only animations which the model doesnt have like - talking, pointing (taking a dump-*spoiler*) can u help? or no?
  3. H

    importing a model into ms3d...

    im no noob that is obvious. what i want to do is to edit the model with all it's animations in blender3d (if u ever heared of that program) to get to perfection level and higher poly count models. I dont intend on re-exporting it into MDL but a blend format. which will allow me to improve that...
  4. H

    importing a model into ms3d...

    i want the model with the animations.... if i only import the mesh smd it won't come with them. also, when i import an animation it seems that the bones (model) goes below the 0,0 point.. i mean.. when out of anim mode he stands on the grounds... and when performing animation he does it...
  5. H

    importing a model into ms3d...

    the mdl is made out of 220 animation files (smd) 1 object file (smd) some BMPs and a QC file... im trying to import a model from my ESF dir into Milkshape for practice modeling but it has over 200 animations.. and i have to import them 1 by 1... is there any faster way to import it all the...
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