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    Textured Sesshoumaru

    Ya, I unwrapped and textured Sesshoumaru. Its 1 1024x1024 for everything but the fur, and 1 256x256 for the fur. Anyways, heres the pics of the finished (barring no corrections) Sesshoumaru: shot 1 shot 2 shot 3 shot 4 shot 5 Crits/comments?
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    Finished Sesshoumaru

    Here he is, the finished Sesshoumaru. Only 3203 triangles. I need comments and critiques :) Anything at all you think would improve him, thanks in advance...and before I forget, the pics :) : 3/4 shot 1 Front shot 3/4 shot 2 Back shot Wireframe
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    Sesshoumaru WIP

    Heres the Sesshoumaru I'm working on currently for Inumod. 2173 triangles currently, with just the head/hair to add. 3/4 shot 1 3/4 shot 2 front shot wire shot Crits/comments are welcome, thanks in advance.
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    Inuyasha model

    Hey need some critiques on how to make this better, poly count is 3431. The necklace adds about 700...face is a decent chunk and should be able to deform pretty well for a game model. head wireframe full body wire side front 3/4 hand detail (sleeve pulled back) hand shot 2
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