My first post in over a year.
I'm using it for a school project, hence the /care on the polycount.
edit: noticed I accidently moved a vertex deep in his face near the ear area, its fixed, too lazy to post new pics however =P ~ for the nitpickers
Ah, don't use smoothinggroups to define the neckmuscles. Not sure how to call it but you shouldn't model the "lines" under Itachi's eyes, they kinda mess up the polyflow in the face. The Nose somewhat kid like too, should be blockier and a bit bigger.