Ssj is a technique in my opinion, that should not be used always.
Don't always transform and dont always fight as ssj, it's something u use temporary, that's how I think of it.
end fore counterstrike going into sierra/counter-strike/esf/maps
i tink me 12 jear old litle boy.
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EDIT: sorry i didn't read the previous posts ,where it already was told.
I think kaioken would be a fair attack IF you balance it right.
I believe it's possible.
Goku can only do it for a short time,and drains like 50 HP.
His speed increases and his powerlevel multiplied by 1.5 .
But only for like 10 seconds.
Sounds fair doesnt it?
I was involved in that stuff in bfp.
There's a model I made around called dm1-goku that has the same feature,when ssj and charging spiritbomb he dropped back to non-ssj.
the poly count wont go that much up because the only thign that changes during the animation is the head.
the ssj head is cropped in the orignal body and pops out when transforming to the new model.
You don't get too many polys with this idea....
then u make a normal-ssj-ssj2 animation
normal would be base,ssj would be the animation and transformation,final product is ssj2.
so it could go like this.
u press transform,goku turns ssj immediatley,then starts transforming into ssj2,makes ssj2 the final,get it?
but its all in 1...
It's all about animating.
for example,reanimete goku,and put the ssjhead in the body,then when animating let it pop out,and then he turns ssj3.
So u have like 2 transformations in 1,that means u get the power as ssj etc,but ssj3 skin.
This way u can do normal-ssj-ssj3,but u cant stay...
You still don't get it do you?
You dont have to be a n00b when your postcount is not that high.
So,if you post alot,then you are no noob?
Thats an idiotic theory.
Some people have a life and better things to do.
In my opinion you can't really 'train' in this game.
Melee is so ****ing easy,there's totally no deep in this game.
It's all obvious and easy,but i'm not saying its no fun.
(for a hour,then it gets boring,perfect transformpowerlevel SUX)
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