Recent content by The Sparrow

  1. T

    My first ESF type model

    I used lightwave. Now, I have a new version of lightwave, which will allow for much easier, better modelling due to a few tools. I've fixed the arms, but my current comp can't connect to the net, so it'll be a while before I get pics up. He's got a jacket too.
  2. T

    Transformers 3d art

    To me, it didn't make much sense to put it there. A lot of what I did in the pics aren't skinning, and they aren't modelling. Lighting and non-skinning texturing plays a huge part. Not to mention, I got the impression it was game-only stuff. But if that's where you want this stuff from now...
  3. T

    Transformers 3d art

    Actually, if I rendered it out that high it'll take me awhile. I didn't even render it out THIS high until a bunch of people asked me too, lol. I would suggest you use an image program to resize it with proper antialiasing. I'm glad you liked it so much though.
  4. T

    Transformers 3d art

    I was trying to figure out where to put this, so if it belongs in off-topic instead, could a mod please move it? Thanks. My little project, some transformers stuff. THe Prime is based on G2 Combat Optimus Prime the pink one is Arcee, from the show and comics. Prime mourning Prime with...
  5. T

    My first ESF type model

    I don't really want drawovers, I can understand people pretty well just by what they say. As for the smoothing groups, nah, haven't messed with them yet. That sort of applies to the whole lack of texturing thing I got going on. Right now I'm working strictly on the model, I'll worry about...
  6. T

    Dragon WIP, and SDK

    I obviously know what I'm talking about though. Read the post. Anatomy is probably THE most important piece of information a modeller can have.
  7. T

    Dragon WIP, and SDK

    I obviously know what I'm talking about though. Read the post. Anatomy is probably THE most important piece of information a modeller can have.
  8. T

    My first ESF type model

    .... >_< *starts cursing insessantly* I can't believe I forgot to spread the arms out. lol. Ah well, it's not like I can't do that now. But yeah, my plan was to spread the arms out, and shrink down the shoulders, but I forgot about it one day. Thanks for reminding me. I won't shrink it...
  9. T

    Dragon WIP, and SDK

    lol, odd coincidence, while you were posting this, I was posting my art o.o About to post another bit of my art, as soon as I figure out what forum to put it in. And frankly, I dislike the idea of distrusting knowledge that makes sense simply because the person who said it hasn't shown if he's...
  10. T

    Dragon WIP, and SDK

    lol, odd coincidence, while you were posting this, I was posting my art o.o About to post another bit of my art, as soon as I figure out what forum to put it in. And frankly, I dislike the idea of distrusting knowledge that makes sense simply because the person who said it hasn't shown if he's...
  11. T

    My first ESF type model

    Well, keep in mind I don't do low poly work. In fact, I've only ever made four complete low poly models, most of whic were over a year ago. So, here's my latest attempt, it's Bojack movie Trunks. The jacket isn't there because I have yet to finish optimising the polygons on it. As soon as I...
  12. T

    Dragon WIP, and SDK

    Oh, well if you were looking to improve upon the original design, I would be happy to point out the anatomical errors. For one, creatures with muscular wings (Birds, bats, etc. as oppossed to the fan-type wings of insects) Require different bone structure. If you look at enough dragon...
  13. T

    Dragon WIP, and SDK

    Oh, well if you were looking to improve upon the original design, I would be happy to point out the anatomical errors. For one, creatures with muscular wings (Birds, bats, etc. as oppossed to the fan-type wings of insects) Require different bone structure. If you look at enough dragon...
  14. T

    My First Model With Max

    Seriously, talk about starting big... Goku's hair is NOT for novice modellers. You should start with a character like Piccolo, Krillin, or Trunks. But, if you simply must, then here's some advice, ad curves. Goku's face should not be straight lines, they should be curves. If you have a line...
  15. T

    A stupid sword

    Okay, first thing's first. Under the model tab, chose "select" and make sure the box at the bottom that says "ignore backfaces" does not have a check on it. That way you can select more of your model at a time. Click on the "face" button right above that. Second, click and drag a square...
Top Bottom