Recent content by TAz00

  1. TAz00

    Howdy - Hammer V4.0

    Yea hey, its me, TAz00 i just wanna say wow, this place has changed a bit... And then i wanna say ive been spending the last year doing hl2 work (not another esf hl2 port discussion) For all the ppl that have hl2 and wanna do a little bit of mapping experimenting, i just want to point out...
  2. TAz00

    endless maps

    Nothing is endless..... you say ? what about numbers ? take 100 bajilions, add 1 to that, and 1 to that, show me the end...
  3. TAz00

    endless maps

    You have to do little coding work to make them run on hl2, port textures to the "materials system" and re-export models As said, there is a new hammer, the new stuff in it is mostly just things that makes it support the new features in the source engine, that i wont spoil for u guys ;) i...
  4. TAz00

    endless maps

    HL2 also has ALOT more features that will be great for ESF, but the team is still being a peehole on porting even though it wont take more than a day from what ive heard... what really will take time is upgrading it to look hl2'ish
  5. TAz00

    About Mr.Satans Ratz Map

    Just goto my site, http://taz00.ansiibomber.ch -> misc pictures Btw dont go there if u are under 18...
  6. TAz00

    About Mr.Satans Ratz Map

    Before all you new guys get all jicky in your pants, just remember who made the map originally :P (and for those who didnt know, my room still looks that way a year after...)
  7. TAz00

    meet my new girl :D *56kers beware*

    W00t racing in the outback ^^
  8. TAz00

    Zhlt and model rendering FGD -by TAz00

    Yes (lots of stuff here cuz u cant answer yes cuz its too bloddy short.... Damn rules)
  9. TAz00

    esf_babidi_ship_v2

    Looks awsome steel !
  10. TAz00

    TMS_RatsZ [Satan Final Edit]

    o yea true
  11. TAz00

    TMS_RatsZ [Satan Final Edit]

    Then whats wrong with the old one ?
  12. TAz00

    TMS_RatsZ [Satan Final Edit]

    Well thats how u solve it, And my artist skills comes short when i gotta make textures =/
  13. TAz00

    TMS_RatsZ [Satan Final Edit]

    I think the answer to the water problem is two or more brushes grouped together into one func_water that could be the answer, so make anything that should be water into its own Func_water
  14. TAz00

    TMS_RatsZ [Satan Final Edit]

    There has been multiple versions, and its gonna be for 1.2
  15. TAz00

    TMS_RatsZ [Satan Final Edit]

    You gotta have sky brushes for the light_enviroment to work The microwave door was a problem in the old RatsZ ... never got around to fix it properly And the spawnpoints prevented spawn camping ^^
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