Recent content by Super Vegetunks

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    Man, this thing is awsome!!!

    just reading that document confused me! I hope that the new melee system is easier to operate than the document descibes it. Anyways, i'm looking forward to the release...
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    esf 1.3 will be..

    I was just wondering if, with all these new animations and 'buddy systems', they reworked the combos system to make it more advanced, eg. different combos for each character and adding beam attacks to the combos
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    KI and Character suggestions.

    1. Vegta's renzouki attack sucks (sorry). He should shoot a lot more and they should be alot stronger. Also Gohan should recieve this attack: he used it against Frieza in the series and he is lacking attacks. 2. Trunks lack of beams should be compensated with an attack called a sword beam: in...
  4. S

    Story line?

    I seem to remember in the 1st ESF interview, the team were talking about possibly creating a story line to the game in the very distant future. What does everyone here think? Should there be a story line mode as well as a multiplayer mode and if so, what about a co-operative story line, eg. 2...
  5. S

    Again, more suggestions!

    After playing 1.2, i feel it is definately becoming more of an arcade game with the melee and stuff. So i have a suggestion that relates to this style of : What if, instead of just choosing the attack, you have to enter in a certain combination of direction buttons to do beam attacks just like...
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    Invisible bot

    Just now i was playing beta 1.2 as Buu against a Frieza bot and as he was prepunching me, i turned him into candy. As soon as that happened the bot became invisible, but he was still punching me and stuff and eventually the game froze. jUst thought i would report it
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    Transforming

    AS you all know, when your character has about 5 HP left, his powerlevel starts to drop in a backward counter way. My suggestion is that when someone is transforming, instead of a jump from eg 2,000,000 to 4,000,000 why not, as the transformation is taking place, make the Pl bar count up very...
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    I'd say combos need a slight adjustment.

    The melle is ok at the moment, ESF is only in the beta phase. Has anyone ever thought abiut taking on multiple opponents at once and also, in 1.2 does each character only have one combo?
  9. S

    How awesome does it look!!?

    I saw the beta 1.2 trailer recently and i was blown away by it. It looks so amazing and i can't wait for it to come out, but looking at the combos and fighting taking place i was wondering is the game play relatively easy or will it be hard to master the game and use the melee to its full extent?
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    ESF Bot help

    I hope this thread doesn't get closed after a few minutes... With ESF bot 3.1 how do you counter-swoop the bots. When you swoop the bots, they manage to hit you away. I suppose it's all in your timing, but does everyone experience this problem. IF so, what sort of score do you get against...
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    ESF standards?

    I have been playing ESF for about a year now, but i haven't been able to play against any quality players, only ESF-bot 3.1. I was wondering if someone could tell me what is a good one-on-one score on a server against a good bot and why is it so difficult to counter-swoop the bots on beta 1.1...
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