Recent content by Orbit

  1. O

    Player colours on scouter

    It's a really simple idea for free fighting mode, but it might be useful. On the player list (TAB), each player's stats will be written in their own colour - just like Ricochet. Then, instead of seeing red dots appearing on your scouter, each dot will have the colour if the player it...
  2. O

    PoTW: New Hud! - Updated

    It's really nice to see some visual progress again :) The face thing you suggested was in DMZ: Screenshot screenshot screenshot I didn't like it back then, and I don't think it should be in ESF either. IMO it's pointless to try it since you can already see your character in 3D. About the...
  3. O

    New POTW 2/18/07

    Nice to see they're making progress :)
  4. O

    ESF Open Beta 1.3 Patch Released (02/04/07)

    Now where's that cookie they promised :( Nice progress :yes: but I thought they were trying to add more features rather than fix bugs with the current ones.. o_o
  5. O

    ESF 1.3 Custom Models Thread

    Well, only Buu Saga Vegeta (normal as well as SSJ) seems to have the exhausted animations.. but the same is for the default models - Goku and Trunks default models don't have these animations. So I guess you don't have to do anything about that just yet. We'll have to wait and see what gives in...
  6. O

    ESF 1.3 Custom Models Thread

    It looks like the symbol is inverted.. meaning you should flip it vertically (i thinko_o) BTW I think some of your models don't have the exhausted animations (exhausted, exhausted_walk etc). Could add these with the next update? Of course, other than that everything seems perfect. Good job!
  7. O

    Telekinesis bug.

    Follow these steps:Select telekinesis as your weapon. Point your crosshair at an object you can pick up. Press and hold the primary fire button, but quickly press and hold the secondary fire button as well.As a result, the object will keep rising until you let go of the secondary fire button...
  8. O

    Ginyu Trans Bug

    Well since most of the buddy bugs are here, I might as well use this thread. If I charge a generic beam/ball (doesn't matter) my buddy will charge a generic beam. But if I switch to another attack while still holding the primary fire button, my buddy keeps charging the beam. By the way, I think...
  9. O

    Turbo charge voice!

    I think it's a good idea, although it might get a little annoying after a while;/.
  10. O

    Sensu bean bug

    I'm not sure it's a bug, but right now eating a sensu bean doesn't recover your stamina. Do you think it should?
  11. O

    Yea few ?'s

    1. I think that it was supposed to be released but it's possible that it was left out (along with a few other things) when they archived the open beta into *.zip. 2+3. The new character selection menu is just so big that it requires a resolution of at least 1024x768.
  12. O

    Help (2 problems)

    I actually found some in the new esf_city. By the way, Buu can't collect or eat Sensu beans (since he can regenerate) and with every other character you must change to the sensu bean "attack" (press 9 on your keyboard) and then hit the LEFT mouse button to eat a sensu bean (right button = throw...
  13. O

    Game creation menu

    That makes sense:shocked: So what reason does the team have not to add this? It's obviously not a problem for their mappers (since they've already done it before) and right now their maps seem to be the most popular ones out there. It also doesn't look too complicated to implement, so it's...
  14. O

    Game creation menu

    I didn't know that. But you can see most of the open beta's official maps have overviews, and I believe most ESF 1.2.3/1.3 servers run these maps. So most ESF players should have every overview they may be looking for. At least that's the way I see it. Please correct me if I'm wrong o_o.
  15. O

    Game creation menu

    You're right.. but it is better than nothing, and you can have a nice 'Overview not available' message if that's the case. In addition, mappers may decide to add overviews of their maps as a result of this feature, as they would actually appear and be used in the game now. Do you agree?
Top Bottom