i got this from Here
addip: adds an ip the server filterban list (0 minutes = permanent)
banid: [kick] ban player with id for minutes (0=permanent ban). Add 'kick' after user number to also kick the player off the server.
bgetmod: request batch mod status
changelevel: load the map...
i cant pin down why the server is crashing... all i can think of at this time is that its a bug in 1.2.1 sice more ppl than just us r having it... maybe we could get a response from the team on this?
i heard,
we don't want to rollback.. :cry:
i also noticed that my metamod won't go up, they need to hurry and get this fixed, its really annoying... º_º
Our server seems to like to crash heres a debug log of the crash
CRASH: Wed Aug 4 02:04:34 CDT 2004
Start Line: ./hlds_i686 -game esf +maxplayers 12 +map esf_rosat -autoupdate -debug -pidfile hlds.737.pid
End of crash report
CRASH: Wed Aug 4 21:39:59 CDT 2004
Start Line: ./hlds_i686...
dude, i use to host a ded server, and i played in it on the same comp that i host it on, and i had like 10-20 ping, u should be able to set ur max players b4 u create a listening server... if not u can always go into ur esf folder and put maxplayers "8" in the listenserver.cfg file
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