the cell shaded models for half life is not a real cell shading. We use a bug do do that and we must double the number of polygones. The beautiful models can be in cell shading because too mutch polygones.
yes but the system can be integrated and last the gamers can create textures.
Only for the character. Not 36 because some of the characters have the same textures in all the transformations.
Sorry for my english but I am not english.
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