Recent content by MeSuVegetto

  1. M

    Legal Rights

    The amount of bull you are talking is unreal. ZEQ2 is NOT a technically a modification anymore. There was a time when it was a modification and there were restrictions of what they could do with the source. Cel shading was faked for example. They got the full source for quake3 and obviously...
  2. M

    Legal Rights

    ZEQ2's main programmer = RiO. That is all that needs to be said. ZEQ2's graphics rivals the newer dbz games and this makes it a threat even though there is no official dbz pc market. The Funimation logic is why pay for a console game when you can get a free pc game with the same if not better...
  3. M

    liek OMG teh juggernaut

    too many. cable, x-man, psylocke, rogue, beast, banshee etc they even split the mutants under xavier into different teams. not to mention villians like onslaught, apocalypse, colossus(acolytes) etc So yeah, take your pick. I would love to see a good onslaught and/or cable though. :)
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    liek OMG teh juggernaut

    most mutants are ripped afaik. cyclops and a lot of mutants have been drawn skinnier and muscular. i remember cyclops being quite muscular in pics such as these. http://hem.passagen.se/hggblom1/phoenix/scott.jpg http://palmerc.tripod.com/CYCLOPS2.GIF...
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    liek OMG teh juggernaut

    I wouldn't say any mutant is average. Yes, cyclops has been drawn slimmer sometimes but he is drawn very much above average most of the time. Magneto has never been slim afaik. And wolverine?. Well he is a freak. Gambit is close to 200lbs if I recall correctly and he one of the smaller ones.
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    Gogeta

    Finished version of which I will be doing no more editing.
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    Gogeta

    actually i used gogeta refs..not david skiwan's....i just showed his pics for convenience. I too know about anatomy u know. we arent modelling the same guy so your pic means nothing really. if u are sure u are right..simply do a drawover to show eher u think the biceps should start..ill be...
  8. M

    Gogeta

    The arms arent great isnt a crit at all. People who know me know i listen to crit that actually makes sense. I already modified the triceps because element4q2 was kind enough to actually say the "*Triceps are way too high and long on the arm" at zeq2 instead of the arms arent great.:roll eyes...
  9. M

    Gogeta

    In that stance(which is clearly NOT straight)it is very unlikely that u will see any of the chest from side on. It goes in quite abit. It u try standing in the pose your abs will be pushed much further than the chest but the model does have a chest. The shoulder arent too high for the...
  10. M

    Gogeta

    Me and Brolli worked together on this model. It is currently 2585 polies in tris.
  11. M

    Gotenks WIP

    it's called crits mon ami. that's the whole point of posting work in progress...to get feedback. amazing....wow.....perfect....doesnt help the modeler improve his/her model.
  12. M

    Gotenks WIP

    only crit i can see is that ssj gotenks has much less hair than base form as the poster pic u posted previously shows. the back muscles also seem wrong at some areas judging by david skiwan's back muscle references. but i have to say this is one of the best models to come out of esf forums...
  13. M

    ZEQ II Teen Gohan

    Can't you even see the differences between MDave's and those skins. Look past the effect. I'm talking about the actually skin. The skins are different.
  14. M

    ZEQ II Teen Gohan

    Hmm, are u OK iceman. I do know it's cel-shading. I'm no idiot. But the syle on the damn skin IS MDAVE'S as I said. That's how MDave's cel-shade skins look like. The markings on the skin....fold areas...colour. It all point to MDave. Show me someone else's work who doesnt work at ZEQ2 with...
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    ZEQ II Teen Gohan

    lol Even if it's not his first, he is still trying to learn. Wouldnt you say his skins are pretty good attempts at this considering it's not his style. It better to highlight the errors than say it's worst skin or whatever. I believe that's what crits is.
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