A ranking system is a good solution, and I have a solution on how to upload the stats without storing any password in the client/server side. There should be a main site for rankins, where data will be sent from servers. I could write this is amxmodx + php, I don't know to well c++ yet.
With...
on the SBFix.sma replace
public plugin_init()
{
register_plugin("Spiritbomb nuke fix","1.0",FLOATNM)
register_forward( FM_PlayerPostThink, "PlayerPostThink");
return PLUGIN_CONTINUE
}
public server_frame() {
new clip,ammo
for(new a = 1; a <= get_playersnum(); a++) {
new weapon =...
While looking into a cfg, found def_bind; model Trunks, I tested, but works for 1 sec :(. Is there any way to modify the model using a client cmd, or atleast a server cmd?
thanks allot mate! Now i need to figure out how to recreate the msg functions in amxx. I don't want to do nasty things, just to be able to make the beams, change few colors.
Sure, I'll try to do like this: vegeta ssj 2(when vegeta's a bit more powerfull, stronger body) > vegeta money model(ssj 4) > bebivegeta .
Still working at this game, I hope that I'll find a way to modify kamehame colors from code.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.