Recent content by HeadAche

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    picture game

    i did post a picture i guess it was filtered out, it was the terminator flexing O_o
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    picture game

    i think thats right? ... LOL ummmm i want to see Buu turning Dabura in to a cookie :) :devgrin:
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    does this count as a combo or is it just cheap?

    that works well when your ssj or at a high PL after getting at least 1.5 million KI because its got more stopping power in it then >=) i use that beam ( 3 ) to stop ppl that are swooping at me then i attack them :laff:
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    does this count as a combo or is it just cheap?

    altough a valid point i must disagree. must hit and run tactics are useful because it will move your opponent out of his comfort zone and irritate them, and most ppl dont watch their ki as well when pissed so u may or may no have an advantage... worst case senario u get an a** beating and...
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    need help with map sizes

    i couldnt figure out what the entity was so i just re-did every one of my entites tied to something. heres how the map looks right now ( its also larger than it was the last time i posted by 1/2 a mega bite ) env_model (palm) x 8 func_breakable x 7 func_illusionary x 14...
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    need help with map sizes

    :\ nope i have like 20 of those :\ thats why im sooo confused ;/ 173 solids 1052 faces 69 point entities 10 solid entities 25 unique textures texture memory 2.15 env_model (palm.mdl) x 8 func_breakable x 7 func_wall (prefab emergancy light) x 3 info_evil_start x 10...
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    need help with map sizes

    LOL i tried to comple the maps to show a few screen shots and it wouldnt complie correctly... after fixing all of the errors that i had created I still couldnt run the map :( its either too big for my laptop ((which is were i made it)) or i need to include some thing some were... (( its...
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    1.2.1 patch issues

    LOL to answer your question about power struggles to win u have to be stronger than your opponent and hold the left mouse button, hitting turbo also helps if u have a high amount of ki remaining its not impossible to avoid a ssj opponent, it just difficult to do because of there high speed...
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    does this count as a combo or is it just cheap?

    i do that alot too, but i try and angle my self to get under them so i can bounce them off the cieling :] sometimes i can get them to land on my head too! lol mainly works on noobs but its funny as heck :laff: :devgrin:
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    need help with map sizes

    im practicing make n esf maps in my free time :laff:, nothing that would be released for a while beacuase the current versions would make you all point and laugh hysterically O_o btw: thanx for the info, im resizing my maps now :)
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    im looking for a pic plz hlep

    thanx alot that helps :), all i need to do now is find a pic of the dragon on the other side of that wall :) (( does it have a specific name? i kno its not shenron tho lol))
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    need help with map sizes

    im still pretty new to mapping, and i acnt seem to get my map to be the right size for what im trying to do. and i was wondering if the size of the "info_player_start" entities were relevent to the size of the character in game. becuase i made a house and made it have some breakables and a door...
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    ESF 1.2.1 bugs

    lets say u made a ocean right, but didnt make the block for the water hollow, and then just tied it to func_water like normal, would it still give you the underwaater walking bug? ;/ or is it that the land at the bottom of the water cuases the game to like ignore the fact that your under...
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    im looking for a pic plz hlep

    been there done that :\ found a few other pics but not the pic of the world tournament arena from dragon ball O_O
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    ESF 1.2.1 bugs

    arent you supposed to be able to walk at the bottom of the rivers? beacuase at the bottom is were the land is, so in actuality doesnt it make some sense that u can walk at the bottom of a ocean or river if there is land there? O_o
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