I used a simple guerrila terrorist skeleton, theyre all the same so that wont make difference. Could the problem be because i litterally ripped the sequencies from default model?
Well now i have another problem. I joined vertexes with joints, then i copied all the sequencies and references from normal cs 1.6 model, and when I try to compile qc file milkshape crashes.. any ideas?
Well when I try to compile the smd file after i rig vertices to joints, it says that some animations are not found,and when I delete them from qc file the model loses all animations..
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.