upper body looks good its just that the arms have to be raised like someone said and the lower body looks unusually long i think its because u have to make the area between his belt and his crotch shorter but other then that it looks good.
i dont know whats wrong with him he looks weird in some way i know someone will be able to tell me. oh and it would be helpful if someone could tell me how to map more then one set of uvs in maya.
i have made a model in maya and have mapped uvs for the head, upper body and lower body now i wanna skin them. i tried to follow the help and i got it to map the head but i dont know how to map the other parts. maybe a tutorial or something would help cause man i have no clue
alright taker ease gir i know hes got no clothes on im workin on it. :rolleyes: fixed the calves a little and his legs they did look pretty weird. im gunna fix his upper body now and work on his hands.
hey man its never a bad idea to show off a beaut muscle car. thats one of my favs for sure good choice. im workin on a 82 vette but havent gotten to much done on it lately. nice job on the car man id like to see a render without the scratches though ;)
heres the revised head
i eliminated some unused polys to lower the count but i cant seem to get the chin right.
just for the hell of it heres the head on the body. i know the shoulders need some work. :yes: