Recent content by Archer

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    Wall Push

    They even released a video on it http://www.esforces.com/team/walljump2.avi
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    POTW

    Are you guys (meaning the team) planning on redoing all the beam explosions or just a select few? Just wondering. Imho it would look kind of silly to have a really nice explosion like that mixed in with the plain explosions of 1.1.
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    POTW

    Awesome... just awesome... And yeah, it is an explosion as stated by magus in another thread. This was needed, the current explosions are way to plain/boring imho.
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    New Ideas

    If you made the recharge slower, then the game would be less fast pace meaning less fun, all for eye candy... And im not going to say anything about the other ideas as I would probably just restate whats been said.
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    gl TCiccarelli

    http://www.esforces.com/journals.php?journal=TCiccarelli :\
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    Power-up bug

    He ment that they keep going, it's happened to me before and i've seen other people do it before.
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    WHY NOT ?

    I don't like brolly.... Anyway, movie characters aren't going to be in the game, the team has stated this many times. You should have done a search
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    A quick question

    Thanks for the advice. I normally run my game in open gl when recording/viewing demos. I tried it in direct 3d, but the skybox was still missing. Then I tried it in software mode, that fixed the skybox problem, but the graphics are terrible on it. Everything looks like blocks which isn't...
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    A quick question

    I didn't know where to put this so if this isn't where this belongs, then sorry. Anyways, when I make a demo of esf, sometimes the sky is missing so that it's just pure white. This only happens sometimes when I make demos and im just wondering if it happens to anyone else, and if it does, if...
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    suggustion about the sb

    Well, that would most likely cause bugs/be abused. Besides, how big could you possibly want it? After a certain point, it's going to nuke the map and kill everyone in it, making charging it more after that point totally worthless. Besides that, there has to be some limit to how much you can...
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    discs

    You can already control disks with the mouse, it's just that the disk doesn't move much. -Archer
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    dont be a bad looser

    hmm, where to start. First, Im thining this thread will probaly be closed becuase it has no real point other then to complain. The team can't control what players say and how players play the game. Anyways, the disk crashes the server, thats why people don't want you using it. It's not as...
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    combos for 1.2

    People don't like the current melee system because all it is, is swoop, hit, recharge, then start the process over again until your opponent, or yourself dies. That’s way to simple to be a complete melee system, but just because this form is way to simple to be a complete form of melee...
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    Oh my god please get rid of......

    That would take way to much time. There are nine characters and two models per character so 9 x 2 = 18. Too much work for somthing not important. It's fine the way it is now and if you play long enough, you start to not notice it. -Archer
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    discs

    The disk is already pretty slow. If you make it slower, it would be pretty hard to get a kill as you can hear it coming from a mile away. Anyway, it's not really that hard to make a kill with the disk right now. So, I would have to say bad idea :no:. -Archer
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