About 5' from top... About suicide Vegita attack... Maybe it wil be more fair (that the major problem, Yes?) when aur respawn time will be longer after this attack... like 30 seconds... or even two minutes... This will prabobly stop's stat-man's from use this attack often.... Don't you think it...
When I play witch my friend 1vs1 on his server (1.2.1) i was immortal for a while. I was A Freeza and He was Goku, he attack me witch melee four or five times and my LP drops to 22... then when he want me attack with kamehameha or diffrent energy attack, my life points did't drop... I have been...
"3. Option in server creation menu that give ability to change a powerlevel of characters on map (like a % scale. 100 % is normal... and the counter will have two options... Down powerlevel to 1% and power up to 500% or even bigger) "
Ok, I must go back to this point... You say that We must...
Maybe good idea will be "death shockwave" when character dies he generate small white shockwave for a while... Or maybe like the flame of candle... shortly before burn out being bigger for a while...
Ok, thanks for the tips... by the sticky I yust deleted another 20 questions :D
But there left one more question.
Do We have some sort of defense meter? And it it grows witch Aur Ki level? Hmmm... you know... some sort natural defense that "naturally" neutralize weakest attacs like...
I have some suggestions for the new wersion of ESF :) I write them in points...
1. Another tranformations... really good idea but the second and third transformation sholud be more and more though. Egzample this on Vegeta...
SSj - powerlevel 2 000 000
USSj (if will be added) - powerlevel...
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