ESF: Open Beta 30.9.2007 Release

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-= Earth's Special Forces :: Open Beta 30.9.2007 Release =-​

Well, another Open Beta has been released once again. For those who are interested, check out the change log below:

--> New features
- Vaporizing smaller attacks now makes a beam weaker
- If you have a buddy and you die, you now change into that buddy
- PS swatting

--> Bug fixes
- Fixed potential crash bug for destructodisc leaving the map
- Fixed potential crash bug for exploding ps with ps charge balls on it
- Fixed "Kame + two gen beams = crash" bug
- Fixed "If you get knockbacked by simple melee and fall to the ground you cant move" bug
- Fixed "Deing after being swapped and then swapping back makes you unable to respawn" bug
- Fixed "moving buddy while powering up" bug
- Fixed "Disconnecting from an undisconectable ps causes crash" bug

Full Client Mirrors:
HL2Files :: Full 30.9.2007 Release
ESF-world :: Full 30.9.2007 Release
SteamFriends :: Full 30.9.2007 Release

Patch Mirrors:
HL2Files :: Patch 30.9.2007 Release
ESF-world :: Patch 30.9.2007 Release
SteamFriends :: Patch 30.9.2007 Release
 
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I really have to play the Open Beta again. But, as far as I know. I'd say, when you lose a power struggle, and beam is almost hitting you and you are stronger than the beam. You'll swat the beam away. I might be wrong, but it's my guess.
 
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Added esf-world mirrors to Skys post.

A bit late but up (darn my upload limit).
 
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omg, release..

well when i play with bots, if i play ever.. it crashes whenever i get a hit...

is it fixed ?
 
The Brain Freezer
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Very nice, now it can be well played without having to worry about the basic meele bug. Keep up the good work, from a long time until now this game is the only one that steel gives me some adrenaline playing (nothing is like the old days...even games).
 
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Time for dl, URe pretty fast guyz, keep it up
EDIT: what is Power Struggle Swatting?
If a ball or beam is coming toward you, you can now throw in your own ball/kiblast to slow it down, then block to swat the ps you created away, if it's weak enough.
 
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There, another mirror added. No one will have problems now downloading.
 
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Nice to hear from you guys! :yes:

And this time with more mirros! thanxx! :D

btw. i have a question, Are the Advanced melee in the development stage or just in the design stage?

bye!
 
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does it still have the annoying melee delay after each hit that keeps hindering me from testing features in full melee?
 

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