heh =) for skys use the "sky" texture in the halflife.wad
for breakable items make them func_breakable then u can put in damnage points and stuff in there. Strech textures just hit the texture alignment button click a side of the object u want to change then put up or down the scale value
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.