Lost in space
- Joined
- Jul 4, 2015
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I think you need put Kaioken for goku
https://www.youtube.com/watch?v=L16v5HTeHzY
https://www.youtube.com/watch?v=L16v5HTeHzY
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Pikkon and Janemba don't count because they are movie fights and not relevant to ESFthen you must look the anime again , he uses it when going to namek , uses it to defeat frieza , after it he uses it multiple times , against pikkon , against janemba and so on....
lol holy shit ahahahaNext POTW please
http://i.imgur.com/0PEkVI5.png
I once told something like this, and I suggested to make the Kaioken activating instead of Turbo Mode for Base Goku after some PL less than needed for SSJ transformation.i can relate to that , but its kinda nice though , i mean no more power or so but when reaching pl of 850.000 then he would just change to the kaioken goku until he go ssj , im saying no extra buff just a kaioken aura
or a choice from 850.000 like ascending but just getting the aura
indeedOkay ima be honest here, if you guys are still following the power level system like in 1.2.3 (which i dont think has been said) you should have kai ken as a selectable skill before you reach enough PL to transform. im just saying its kinda goku's signature skill before ssj, it would be a little dumb not to include it in a game where accuracy appears to matter to the designers. besides, adding an aura change some audio and a strength and speed buff (with a lose health de-buff) cant be that difficult.