Member
✔️ HL Verified
🎈 Advanced
So, I've been thinking, melee in this version will be fast paced no matter what kind you choose to do, however, how will Ki Attacks suffer from it? In 1.2, the only thing you could do after hitting someone was shoot a generic beam/ball and ki blasts given the time to charge of those.
So I'm wondering, will anything change regarding Ki Blasts? Like, will the more hits I give, the faster it will charge? Will the Bonus system change anything?
So I'm wondering, will anything change regarding Ki Blasts? Like, will the more hits I give, the faster it will charge? Will the Bonus system change anything?