[Old PotW] This isn't even my final form!

Dudemeister
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The way his mouth looks reminds me of a chimpanzee. Good god does that form look ridiculous anyway you do it.
 
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Omg check the details...awesome!
 
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I feel like I would need a GTX 680 to run this.
Seriously I am scared my Radeon HD 6770m won't be able to do this ;_;
 
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Nice one guys, the details really look good, this is done with these 'vertex-weighted' technique right ?
 
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Nice one guys, the details really look good, this is done with these 'vertex-weighted' technique right ?
You can't really tell from a static image.
 
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I cant wait to be able to bash that ugly face in.
 
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That was like saying Goku's SSJ form is useless because SSJ3 is his LAST form ...
 
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You do have a point but thats GT. So BLASPHEMY!
 
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:3 can't wait. :D Glad. Been waiting so long since the new version screenies came out. :D All I can is patience my friends. The game has truly evolved since last time I played it which was around the first public release.. I will wait patiently sirs.
 
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I don't know why, but the only thing I have to say is: "They're coming outta the ******* walls"
 
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To be honest, IDK if DT put the fixed weights in-game on this form yet or not. Either way you cant tell from the static Idle pose anyway, not in motion enough here to show much. Also, Vertex Bone Weights really just smooth out the model deformation. Which not much to smooth in this screen.

Most of the Visual Details like the lines on his arms/legs are "enhanced" from the skin using Normal Maps to A certain Degree. While I didn't go crazy with them, I did it enough to visually show a difference in-game while maintaining an anime-ish look. Makes the char look pretty nice over all.
 
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