Secrets In levels

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Why not make secrets in the levels like a secret hideout or somethin or breakable rocks stuff like that just so the player has somethin 2 do while waiting for people to join.
 
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...and other objekts would add a lot 2 the gameplay!
It would make it more like the series! Cause their also everything gets broken!
That sounds cool!
 
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that would be very cool but the only problem is that the breakable objects might cause lag
 
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Enough! Everyone talks just about "Lag", "Lag" and again "Lag". ESF is a game with quite more system requirements than HL or CS. That's a fact. It's not a no-lag-game. There are things (like breakable rocks) that would be really cool, but may cause lags. I suppose it should be rather a better game, than a faster one.
So, breakable rocks would be cooool. I really like that idea. And stop talking about lags everyone!
 
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good idea and I doo agree 1 or 2 breakable items wouldt lagbut in the first to an
 
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Face it, guys..
Breakable map elements just DON'T work well in Half-Life...
Now..if you want destructable terrain...Red Faction's Geomod system is PERFECT for that..

Of course, it does have its limitations...and those limitations would probably become very apparent in a game such as this..

But..
I figure that if I can carve a tunnel through a wall, it can handle damaging a mountain :D
 
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well if harsens does amazing coding work on breakable terrian... there might be a chance for it not to lag...
 
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Sure, if harSens has the time to comb and tweak a few thousand lines of code and screw up ESF's compatability with, say Worldcraft, that would Roxor!

It's not that easy to do! harSens is pretty busy right now adding new features, and I'm sure that is at the end of his list.
 

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