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- Nov 24, 2001
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Yes I'm bringing this post back to life, I and many others thought it was a good doable idea.
When you use turbo you have to charge it, it charges at a semi fast rate, and gets faster the higher your pl is (includeing the turbo's effect). But this would pretty much make turbo the main part of the game because it will effect everything. This includes how high you jump, how fast you are, and how powerful you are.
Here's the chart:
-% Turbo - Can only happen when under 10 life, and are losing power.
Your stats decrease by certain %, once you reach zero you die since you have no life force.
0% Turbo
All statuses are normal.
10% Turbo
Stats increase by 10%.
25% Turbo
Stats increase by 25%.
50% Turbo
Stats increase by 50%.
75% Turbo
Stats increase by 75%.
100%
Stats increase by 100%.
110%
Stats increase by 110%, your stats are way above normal but with a risk to health.
So pretty much this is sortof an advantage and a great way to do things. Though this also means the game will be more religent on turbo.
You also may be wondering about the stats. heres a list:
Normal:
- Jumping - Like in the current Alpha (2.0)
- Speed - Like in the current Alpha (2.0)
- Strenght - Like in the current Alpha (2.0)
Up'ed:
- Jumping - Multiplyed by the current percent of the turbo.
- Speed - Multiplyed by the current percent of the turbo.
- Strenght - Multiplyed by the current percent of the turbo.
I hope you all like my idea, no spamming this thread will be allowed as I will report it to an moderater A.S.A.P!!!!
When you use turbo you have to charge it, it charges at a semi fast rate, and gets faster the higher your pl is (includeing the turbo's effect). But this would pretty much make turbo the main part of the game because it will effect everything. This includes how high you jump, how fast you are, and how powerful you are.
Here's the chart:
-% Turbo - Can only happen when under 10 life, and are losing power.
Your stats decrease by certain %, once you reach zero you die since you have no life force.
0% Turbo
All statuses are normal.
10% Turbo
Stats increase by 10%.
25% Turbo
Stats increase by 25%.
50% Turbo
Stats increase by 50%.
75% Turbo
Stats increase by 75%.
100%
Stats increase by 100%.
110%
Stats increase by 110%, your stats are way above normal but with a risk to health.
So pretty much this is sortof an advantage and a great way to do things. Though this also means the game will be more religent on turbo.
You also may be wondering about the stats. heres a list:
Normal:
- Jumping - Like in the current Alpha (2.0)
- Speed - Like in the current Alpha (2.0)
- Strenght - Like in the current Alpha (2.0)
Up'ed:
- Jumping - Multiplyed by the current percent of the turbo.
- Speed - Multiplyed by the current percent of the turbo.
- Strenght - Multiplyed by the current percent of the turbo.
I hope you all like my idea, no spamming this thread will be allowed as I will report it to an moderater A.S.A.P!!!!