I never seen half life implemanting those F*cken shadows....
well im suggesting esf to have shadows bec when i saw the friezaform1 pic on the main page, www.esforces.com.
well i had to admit that the picture just freiza standing there was already EYE candy(smoke details). but what made it lame was... there is no shadows,
heres the real link
http://www.esforces.com/~team/FreezaCharge.jpg
well if if it could be implemented, ESF WILL BE THE VERY FIRST ONES TO IMPLEMENT SHADWING!!!! ist that great!?!?!
well i would suggest to implement shadows on
player models
and smoke/dust
and shadows would change angle and/or would have 2 shadows or more if there are other kinds of sources if light that would appear (ex. ki shots etc) some kind of realtime shadowing
well for slower computers, there could be a cvar that could turn shadows off
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well im suggesting esf to have shadows bec when i saw the friezaform1 pic on the main page, www.esforces.com.
well i had to admit that the picture just freiza standing there was already EYE candy(smoke details). but what made it lame was... there is no shadows,
heres the real link
http://www.esforces.com/~team/FreezaCharge.jpg
well if if it could be implemented, ESF WILL BE THE VERY FIRST ONES TO IMPLEMENT SHADWING!!!! ist that great!?!?!
well i would suggest to implement shadows on
player models
and smoke/dust
and shadows would change angle and/or would have 2 shadows or more if there are other kinds of sources if light that would appear (ex. ki shots etc) some kind of realtime shadowing
well for slower computers, there could be a cvar that could turn shadows off
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