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I've heard about the scale-down on the characters, and i've seen it on screenies, but on to my question:
Will the scale-down affect the "clipping" on the view? I mean, i have a pretty lousy computer and 3dfx card, so stuff that is far away will get clipped, and thats a huge disadvantage to me on open maps, so does this scale-down affect the distance view?
ZuL
Will the scale-down affect the "clipping" on the view? I mean, i have a pretty lousy computer and 3dfx card, so stuff that is far away will get clipped, and thats a huge disadvantage to me on open maps, so does this scale-down affect the distance view?
ZuL