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- Feb 17, 2002
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I'm thinking of an idea here, maybe it's been suggested before but I've never seen it.
Perhaps in a later release you might have a "melee mode" game, where you have a "move bar". When you join you start out with your melee only. This means everyone has to fight it out for a while. The more you hit and get hit by people, your "move bar" increases. (You would get more "move bar" for hitting people than you would get for getting hit) This is like the overdrive bar in Toshinden 2 on PSX just to give you an idea.
When you reach certain levels on your move bar, extra moves open up on your player and you can then use these moves. Example: Level 1 - standard ki blasts, level 2 - ki beam, level 3 onward - special moves each character has of their own.
The best moves are the highest ones to reach and if you use your "moves" then the move bar decreases bit by bit. So if you store up your moves for ages, you can go all out for a little while blowing people away with your ki blasts and beams but then you go back to having to use melee after it. (This means people can join at any point and still get a chance)
The strengths of melee and ki atacks would probably have to be doctored a little for the mode so that you don't just kill people easily with ki and it takes you forever to kill someone with melee. I'm sure the team could work that stuff out.
And an after thought - the move bar only decreases if you actually damage someone. Cos it would suck to work your way up to the biggest best move you got and then MISS and it's gone!
Perhaps in a later release you might have a "melee mode" game, where you have a "move bar". When you join you start out with your melee only. This means everyone has to fight it out for a while. The more you hit and get hit by people, your "move bar" increases. (You would get more "move bar" for hitting people than you would get for getting hit) This is like the overdrive bar in Toshinden 2 on PSX just to give you an idea.
When you reach certain levels on your move bar, extra moves open up on your player and you can then use these moves. Example: Level 1 - standard ki blasts, level 2 - ki beam, level 3 onward - special moves each character has of their own.
The best moves are the highest ones to reach and if you use your "moves" then the move bar decreases bit by bit. So if you store up your moves for ages, you can go all out for a little while blowing people away with your ki blasts and beams but then you go back to having to use melee after it. (This means people can join at any point and still get a chance)
The strengths of melee and ki atacks would probably have to be doctored a little for the mode so that you don't just kill people easily with ki and it takes you forever to kill someone with melee. I'm sure the team could work that stuff out.
And an after thought - the move bar only decreases if you actually damage someone. Cos it would suck to work your way up to the biggest best move you got and then MISS and it's gone!