Yeah i know how u can do a moving aura without that it is stucking in the terrain or in the air and doesnt follow the person anymore.
Make different aura facings:
let the aura turn into 45° and save. make that until u have 360°. then program the aura so that it changes it facing after 0.125 seconds. so if u have a full 360° turn, it lasted one second. or make it 0.25 so u have 2 second for full 360°.
Make different aura facings:
let the aura turn into 45° and save. make that until u have 360°. then program the aura so that it changes it facing after 0.125 seconds. so if u have a full 360° turn, it lasted one second. or make it 0.25 so u have 2 second for full 360°.