Ok, sense my last thread was taken far more seriously than was intended, I'll be a bit more serious from here on out.
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Anyway, when playing a deathmatch or a game like CS finding a good server is usually a ballance between lots of people and good ping. After just a couple of times playing ESF I'm coming to the realization that this game can, IMO, get crowded.
The chaos of twenty people firing beams in all directions is damn cool looking, but not much fun. I've found that a ballance of 4 vs 4 is nice. Few enough people that you can pair off and not worry about someone coming out of nowhere and killing your opponet, but enough people that you don't have to fight the same guy over and over again; unless you want to.
What's a good # vs. # for the rest of you?
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Anyway, when playing a deathmatch or a game like CS finding a good server is usually a ballance between lots of people and good ping. After just a couple of times playing ESF I'm coming to the realization that this game can, IMO, get crowded.
The chaos of twenty people firing beams in all directions is damn cool looking, but not much fun. I've found that a ballance of 4 vs 4 is nice. Few enough people that you can pair off and not worry about someone coming out of nowhere and killing your opponet, but enough people that you don't have to fight the same guy over and over again; unless you want to.
What's a good # vs. # for the rest of you?