hmm where should i start ?
i hope esf members will read this cuz im sure i have a point
now i now there is some amount of accuracy to the show so i will get straight to the point , when u swoop at some1 the turbo-like aura starts to wrok , now im not sure its accurate well cuz i have seen all the dbz-gt ep's and all the movies and i have never seen them having a turbo-like aura around them when they swoop, and no , the kaiokan doesnt count , so my suggestion is 2 fix it , it just takes precious fps , oh and one more thing , the block ... when some1 hits u , u block him and than u hit him , my suggestion is to make an advanced block system , like for example if some1 punches u and he doesnt release the attack button a powerstruggle begins , wich leads to a punch by the attacker or the deffender , or at least when some1 punches u he can hold the fire button ( with turbo on or off ) and pullling u to the ground , or to make a grabbing system so u can grab your enemys at some point , hey ,its just me or am i 2 demanding ?
i hope esf members will read this cuz im sure i have a point
now i now there is some amount of accuracy to the show so i will get straight to the point , when u swoop at some1 the turbo-like aura starts to wrok , now im not sure its accurate well cuz i have seen all the dbz-gt ep's and all the movies and i have never seen them having a turbo-like aura around them when they swoop, and no , the kaiokan doesnt count , so my suggestion is 2 fix it , it just takes precious fps , oh and one more thing , the block ... when some1 hits u , u block him and than u hit him , my suggestion is to make an advanced block system , like for example if some1 punches u and he doesnt release the attack button a powerstruggle begins , wich leads to a punch by the attacker or the deffender , or at least when some1 punches u he can hold the fire button ( with turbo on or off ) and pullling u to the ground , or to make a grabbing system so u can grab your enemys at some point , hey ,its just me or am i 2 demanding ?