Future Fx question

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For the future releases, how is the team gonna impliment the ssj2 trans etc. (cause it should be freakin huge, but i know hl engine has its limits), im just wonderin how theyre still gonna make it look bigger then the current trans fx and not have the game crashin all the time??
Personally i love the fx when piccolo transforms and the water or dust swirls up in a big circle around him. Thats an awesome job.
 
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ssj2 trans could have (for vegeta) like a big yellow aura ball around him with sparks around it flashing now and then :D
 

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