1.1 Variables

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MP_realteams - Sets 1 character per team
MP_plcatchup - Simulates 1.0 PL leveling system?
MP_multipleps - Allows multiple PSing


Curious, but am i right? Are these the only new commands?
 
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mp_plcatchup seems to disable the pl gain when you die.
There is also mp_melee which disables / enables melee ( Yeah, now everyone *****ing how melee sucks can disable it :p )
 
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well ill be damned. can disable melee, thats odd. howd u guys code that in to make it work?
 
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cool, thx joe!

anything else u wish to share? :D
 
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stress testing...
 
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ehhh....where'd you get all that info from eh??

and finally a cvar to disable melee so that those who want to play good ol' Alpha style can turn it on
 
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hey sky ... the server runs with "esf" not "esf_inteam" you would see it if it's not "esf"
you can see it with all seeing eye, too
bzw: its name is just "ESFORCES.com Beta 1.1" nothing with official

feel free to join ;)
try your luck
 
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mp_realteams defines good guys and bad guys.

ie Goku, Gohan, Vegeta, Trunks, Krillan, Piccolo

badguys: Vegeta, Buu, Cell, Frieza, etc.
 
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The concept of disabling melee = lame. Then all the admins who aren't any good at it are gonna be running their servers without melee allowed. Gonna get a ton of servers that are beam fests.

-Karrde-
 
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Originally posted by RaVe
ehhh....where'd you get all that info from eh??

and finally a cvar to disable melee so that those who want to play good ol' Alpha style can turn it on

i DLed 1.1 off kazaa


jk lol


i found the 1.1 server and hit view info to see the new commands :D
 
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Originally posted by KarrdeKNR
The concept of disabling melee = lame. Then all the admins who aren't any good at it are gonna be running their servers without melee allowed. Gonna get a ton of servers that are beam fests.

-Karrde-
Thats true, but it keeps them off our ****, and most the the dedicated servers shouldnt go out of their way to set mp_melee to false.
 
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I tried joining the server and it gave me an error saying that my dlls/client.dll file is different from the server's. So I am presuming that it was an official 1.1 server. Just a -presumption-. Do not quote me.
 
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lets say that you dont have the proper DLL file until 1.1 is released :)

but anyways,Im expecting it real soon....but I really like mp_multipleps :D gotta love mixing up those KHHs vs FFs hehe one big boom

but the thing that puzzles me is who gets the kill.....lets just wait and see hehe
 
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one question about MPS, are the beams destructable by another player who "wanders" into the beam heads or is it only terrain and people in the PS?

just asken caus in alpha senzu beans could detonate PS's.
 

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