Camera Angle Change In-Game

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Well, i used to have some codes to put into the Config file to enable me to see my models from different angles (back, backleft, left, front left, front, frontright, right, backright) Dont suppose anyone knows the commands i have to put in to enable this.
 
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they are cam_idealyaw #
number being the angle, 360 is a circle, 0 resets to normal, anything in between will move to a certain position

IE: cam_idealyaw 180 will show a head on view of your character
 
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paste this in your config file in the esf folder.

bind "UPARROW" "cam_idealyaw 180"
bind "DOWNARROW" "cam_idealyaw 0"
bind "LEFTARROW" "cam_idealyaw 270"
bind "RIGHTARROW" "cam_idealyaw 90"
 
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now if you press the arrows the camera will move around you at those angles
 
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man if i could be bothered i would make a script that would turn the camera 360 degrees over about 2 seconds, by changing the anges one at a time but im to lazy to do it, hey theirs an idea for an addition to mr satians script, matrix camera :D
 
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thats nice but y do u guys need that when u play?!
 
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no need, just eyecandy. also if you want to see what a transformation looks like from another angle. again eyecandy.
 

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