Originally posted by esfn00b
i think its when you press a button (or whatever tyhey make it) and it drains a lot of KI to push a lot harder in the beam struggle. They do it in the show, they will be in a power struggle and they suddenly surge their beam. This will be cool!
Something along those lines...
Since I'm in typing class (***...), i'll give a nice explination of 9 way blending...
Okay, 9 way blending is exactly what it sounds like, NINE blends. In regular half-life each regular "shooting" animation has 2 animations. A look up animation, and a look down animation. To twist the torso the "controllers" in the spine bones were manipulated in the code... In basic terms, coders can easily change the yaw on 4 different points of the spine.
Now, 9 way blending... First we throw those controller bones out of the window, no need to use them. 9 way blending uses 9 different animation for a single animation. Now, you might be asking "What the hell, how do you use 9 different animations in a single animation?"
Simple... This is the list of animations
Animation 1 = Character looking in the upper left
Animation 2 = Character looking upwards
Animation 3 = Character looking in the upper right
Animation 4 = Character looking left
Animation 5 = Character looking center
Animation 6 = Character looking right
Animation 7 = Character looking in the lower left
Animation 8 = Character looking downwards
Animation 9 = Character looking in the lower right
Using something called "SLERP" (Spherical Linear Interpolation.. Or something like that
), and some spiffy coding, you can blend multiple animations depending on the angles of the players, creating much more realistic animations...
Example: You're in idle, you look to the upper left. Depending on the animation, the characters head will actually look to the upper left, along with a slight twist in the arms / torso.
Ontop of that, since we aren't using the controller bones in the spine, we can use the 4 controller bones for our own needs...
Example - Put one in his pants and make him pop a boner every time he does a kamehameha, becomming larger as your PL increases (controlled in the code).
Before you guys start saying "I DONT WANT ESF TO BE DELAYED FOR CODE TO BLEND DES L33TZ0RS ANIMATIONS", it's no problem, Counterstrike released the 9 way blending code. I got it working in my other mod in a couple hours