Hello,
I'm running a public ESF server on Linux which is quite popular (ip: 217.170.2.110:27025). I watched the game and noticed a few things:
1) Clients time out really often. Happens to all of them. It looks like a crash on the client side.
2) The server crashes on regular basis too. Here's a small snippet from the log when this happens:
L 06/03/2003 - 18:32:04: "PeLoTaZoS<31><3072071><31>" killed "CHEGUEVARA<49><3211166><49>" with "kamehameha"
L 06/03/2003 - 18:32:05: FATAL ERROR (shutting down): Bad entity in IndexOfEdict()
FATAL ERROR (shutting down): Bad entity in IndexOfEdict()
./hlds_run: line 106: 9145 Segmentation fault $HL $*
Add "-debug" to the ./hlds_run command line to generate a debug.log to help with solving this problem
Tue Jun 3 18:32:15 CEST 2003: Server Died
Any ideas what it can be or what I can do to prevent it? Latest version (esfb111.tar.gz).
Regards,
Ryback
I'm running a public ESF server on Linux which is quite popular (ip: 217.170.2.110:27025). I watched the game and noticed a few things:
1) Clients time out really often. Happens to all of them. It looks like a crash on the client side.
2) The server crashes on regular basis too. Here's a small snippet from the log when this happens:
L 06/03/2003 - 18:32:04: "PeLoTaZoS<31><3072071><31>" killed "CHEGUEVARA<49><3211166><49>" with "kamehameha"
L 06/03/2003 - 18:32:05: FATAL ERROR (shutting down): Bad entity in IndexOfEdict()
FATAL ERROR (shutting down): Bad entity in IndexOfEdict()
./hlds_run: line 106: 9145 Segmentation fault $HL $*
Add "-debug" to the ./hlds_run command line to generate a debug.log to help with solving this problem
Tue Jun 3 18:32:15 CEST 2003: Server Died
Any ideas what it can be or what I can do to prevent it? Latest version (esfb111.tar.gz).
Regards,
Ryback