You can use this:
/* AMX Mod script.
*
* (c) Copyright 2002-2003, f117bomb
* This file is provided as is (no warranties).
*/
#include <amxmod>
#include <amxmisc>
/*
* Usage: amx_godmode <authid, nick, @team or #userid> <0=OFF 1=ON>
* Examples:
* amx_godmode @CT 1 - Sets Godmode on Counter-Terrorists
* amx_godmode @CT 0 - Removes Godmode on Counter-Terrorists
*/
public admin_godmode(id,level,cid) {
if (!cmd_access(id,level,cid,3))
return PLUGIN_HANDLED
new arg[32], arg2[8], name2[32]
read_argv(1,arg,31)
read_argv(2,arg2,7)
get_user_name(id,name2,31)
if (arg[0]=='@'){
new players[32], inum
get_players(players,inum,"ae",arg[1])
if (inum==0){
console_print(id,"No clients in such team")
return PLUGIN_HANDLED
}
for(new a=0;a<inum;++a) {
set_user_godmode(players[a],str_to_num(arg2))
}
switch(get_cvar_num("amx_show_activity")) {
case 2: client_print(0,print_chat,"ADMIN %s: set godmode on all %s",name2,arg[1])
case 1: client_print(0,print_chat,"ADMIN: set godmode on all %s",arg[1])
}
console_print(id,"All clients have set godmode")
}
else {
new player = cmd_target(id,arg,3)
if (!player) return PLUGIN_HANDLED
set_user_godmode(player,str_to_num(arg2))
new name[32]
get_user_name(player,name,31)
switch(get_cvar_num("amx_show_activity")) {
case 2: client_print(0,print_chat,"ADMIN %s: set godmode on %s",name2,name)
case 1: client_print(0,print_chat,"ADMIN: set godmode on %s",name)
}
console_print(id,"Client ^"%s^" has set godmode",name)
}
return PLUGIN_HANDLED
}
public plugin_init() {
register_plugin("Admin Godmode","0.9.3","f117bomb")
register_concmd("amx_godmode","admin_godmode",ADMIN_LEVEL_A,"<authid, nick, @team or #userid> <0=OFF 1=ON>")
return PLUGIN_CONTINUE
}