Question For ESF Team...

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Hey, with the new beta 1.2 coming out, I was just wondering if the custom models for 1.1 will work with the new beta (since it has all the new animations and stuff for advanced melee). Could someone tell me what's gonna happen? I tried searching, but I didn't find anything that answers my question.:(
 
Coder - Harsens sidekick
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No, they wont work. We have atleast 60-70 new animations (per custom skeleton) for beta 1.2, and that will probably go up. You'll have to recompile the beta 1.1 models with the new animations if you want to use them in 1.2.
 
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Ok thanks. Now for the n00b question...how do I "recompile" Mdls (can't spell it right without it just appearing as s) to work with the new version? And is there a fairly quick way to do it? Considering I have over 100 custom s currently installed that I like...
 
Everyone's Favorite Weirdo :D
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decomile your model and our model in what ever order.
the recompile them together to get your new animations.

use ms3d to do that btw.
 
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God I hate being a n00b...anyway, where can I get ms3d?? (Assuming it's freeware)
 
The Duke of Juke
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It's free only for a month, then after that you get to pay. So if you are going to do this on your own, you'll have to learn how to take care of that, along with getting all your models done in a month (assuming you don't want to pay, but it's only like 25$)

anywho, here's the link http://www.milkshape3d.com/
 

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