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Well we're about to get a new set of transformations a few versions down the line, and I'm trying to think of ways to spice it up for future forms. I think that at everyone's second tier, we should implement some sort of universal benefit. But I couldn't figure what it would be. Then it kind of hit me. Power sensing.
Everyone talks about power sensing and stuff, right? Well I was thinking, what if after the second transformation is completed, we had a "sense" key? A key that, when we press it, would make the auras visible through walls, or highlight players in some way?
I imagine that you'd have to sit perfectly still to use this power and that your character wouldn't move but you'd have limited mouselooking projection of it.
Down the line, the same thing for 3rd-tier transformations could replace the scouter.
Something of this nature, anyway. The idea isn't very fleshed out but it might be interesting, no?
Everyone talks about power sensing and stuff, right? Well I was thinking, what if after the second transformation is completed, we had a "sense" key? A key that, when we press it, would make the auras visible through walls, or highlight players in some way?
I imagine that you'd have to sit perfectly still to use this power and that your character wouldn't move but you'd have limited mouselooking projection of it.
Down the line, the same thing for 3rd-tier transformations could replace the scouter.
Something of this nature, anyway. The idea isn't very fleshed out but it might be interesting, no?