My QTE-melee system idea

Lost in space
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Anyone of you played the games Shenmue or Shenmue 2 on Dreamcast or x-box? ESF should have an QTE system like in those games for melee. Here you can see what i mean with "QTE". Like that system and then really fast. It would be great, but i think it would be kinda hard to code on an engine like HL.
 
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Um.. I'm not going to download a 25 meg file, and wait in line for it, just to see something about your idea. Could you just describe it in depth, please? Thanks.
 
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a non interactive cutscene is not anyones idea of a good time for melee
 

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