Animations need some modifications,,,,,

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I recently Downloaded the ESF movie about the 1.2 melee work in progress. I noticed that a lot of the attacks that they did looked as if they were on the ground and they were kicking or punching off of some invisible platform when they were in the air. This also made me realize that with a lot of the attacks in ESF it looks the same whether you are on the ground or in the air. One example is how the transformation animations look the same whether you are in the air or on the ground. And when you do them in the air your character looks as if they are on some sort of invisible platform. This applies for a lot of the moves in general. Well, whatever this is just a suggestion that they should change some of the animations...... :D
 
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do you know what
[size=+4]WORK IN PROGRESS[/size]
means ??? It had a reason Mastasurf wrote in in the video AND on the main page !!!
 
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pretty much yes. They've even discussed a little bit on how they may change some animations... please do wait for the version's release before making suggestions as this one.
 

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