Let it look more DBZ like~

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Whew , i know i suggestet it before ... but was aeons ago and a new version of ESF is may close so i wanted to ask it again ~
Why Dont u let ESF look more EDZ like ( this thread is not melee related ~ n1 work so far ;D ) im Talking about the ...
1. Beams ~
i think they should be much louder if they Explode ~ i hate it to see a Full Power Monster Murder Killah Big Bang , just makes *poof* ... why dont u let them sound like worlds end , like BOOOM ! And if u look direct into this Explosion ure a bit flashed from the brightness of it ~ And what about shaking the whole map a bit ? Would be much cooler eh ?

2. Power up ~
Would be just Eye Candy i think ... but y dont u have it like : pressing the power up button longer ... power up animation would look more extreme ... like little lightnings and some cool sounds and and and ~ there are so many possibilities ...

so i really hope u guys post your opinions about this here ...
 

Os

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They have a video on here about teleporting effects but he swoops and

he does have lighting or something like that around him. It looks kinda

cool check it out for yourself maybe it is what turbo is going to look

like....
 
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Thats not really the stuff i talked about , but its a n1 step into the right direction i think ~ Teleport after effects rule
 
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Yeah! i especially like the beam one with the light effect and the map shaking. It would add some real nice effects which fighting around people using beams.
 

Os

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Were you talkin about transforms with lighting?
 
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yea the blinding thingi from the beams and explosions is preaty cool, like in dmz when u have a neverending powerstrugle and the whole map is all blue and white :D. but ofcourse not that intense :p. would also be preaty cool to have a shakyscreen effect from explosions and huge powering up, like if some1 is going ssj for the first time or something and ur close to them ur screen would shake abit or something.
 

Os

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In 1.1 Trunks has a beam that does blind you for a moment when it hits you does he not?
 
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yeah you´re right , but thats different from the things im talking about ~
let me explain the direction i wanted to show you ... did u ever saw the animation of someone was swooping and the dust / water was blowing away ~
Just Eye Candy and gives more Feeling for speeed and so on ... thats what i want for the beams and stuff ... just showing the power of them and not like : hey im a coloured ball ~ and some nice explosion Sounds like : worlds ending ...
u know ~
 

Os

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Ok i get it more detail on the swooping and beams and maybe even

when you transform the dust will blow away from you and the sky will

turn dark for the trans then back again...

lol if im wrong again sorry..or are you talkin about the show?
 
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stuff that makes the game look beter but doesnt effect gameplay.
 

Os

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transforming then dust blows away from you and the sky

turning dark for the trans then back to normal again.

Is that eye candy?
 
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yup thats eye candy, anyways we all (almost all i think) like these ideas, but the prob is 2 words...:

Lag
FPS

yup that sux.....oh well maybe a on/off button for it to decrease the FPS loss
 
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N1 idea shadow ~ my Question is ... is that hard to Code ?
And if it is ... will team spend time for just some eye candy ?
 

Os

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What about modes like the mode they have for 1.1 where you find all

the Dragonballs but have like an arena mode where its 1 vs 1 but there

are on lookers then when one of the fighters hits the ground/wall or dies

they lose then the next person in line will face the winner kinda like

Quake 3 tournament mode but alot different know what i mean?
 
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i tink they did a pretty good job consitering there usin a engine that can work good on svgas(1980 vidio card:p)
 

Os

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Ya just like Cell Games!

Dont you guys think that would be cool?
 

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